Raf Grassetti is both a digital and traditional artist who has worked in the entertainment industry for over seventeen years. He is one of the best known digital sculptors in the world and contributed to some of the most successful franchises in the world, winning many awards over the years including best Art Director, best Digital Sculptor, and Video Game of the year awards. Grassetti launched his career as a traditional sculptor, but he then transitioned to digital sculpting after discovering the power of immortalizing his subjects in digital stone.

Raf has already made a name for himself in the NFT space with some high-profile sales, and was one of the top-selling artists in Christie’s “Proof of Sovereignty” Auction and Sotheby’s “Contemporary Curated” Auction. Currently located in Los Angeles, he is working as an Art Director at Sony Santa Monica’s God of War franchise, as well as working on his personal art book, exhibition/gallery work, and crypto art.

Good of War

Raf worked as a principal/lead artist for the entire production cycle for the 2018 God of War game, working on the design and creation of the majority of characters from the award-winning title.

Games

Raf worked as a senior character artist for over 14 years for franchises like Mass Effect, The Order 1886, Infamous, Dragon Age, Killzone and others.

Raf Grassetti

“I hope my efforts in sharing a bit of the workflow i developed over the years helps you improve your own way of working and inspires you to create something new. Thanks for your support.”

Concept Art

Popular franchises redesign. Come for the hype and stay for the dream.

Comics and Collectibles

Some of the work done for comic books and statues. Clients include DC, Marvel, Image Comics, Sideshow, Mcfarlane Toys, and Hasbro